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2005-03-09
06:03 AM
- last edited on
2023-05-23
05:22 PM
by
Rubia Torres
2005-03-09 04:26 PM
Stress wrote:Should this be in the opposite direction that you want to move?
5. Move pointer in direction of move.
2005-03-09 05:42 PM
Stress wrote:I might be missing something you've already said, but setting a custom origin point is the easiest way to move an object to a position relative to another object.
Use it to move an existing object (wall, line, toilet, etc.) a set distance away from another object. For a bad example: a toilet has been placed, and I want to move it...... so it's 18” from the centerline of the toilet, to the edge of the adjacent wall.
...
Is there an easier to do the same? I used to drag “the object” to the “other object” and then drag it back away the necessary distance.
2005-03-09 06:13 PM
You can pick up the object to be moved in the same way you suggested, but then move your pointer over the datum point and press shift-alt (Win) or shift-option (Mac). This repositions the origin point to whatever point you were snapped to, so you are free to place the object as if it had been on the datum point to start with. All the coordinate values (x/y/r/a) will all be relative to that point.Does this assume that the toilet (for discussion sake) is already in the correct position? How can you define a datum point 18" from the center line of the toilet (used in the example) if there is nothing to snap to already at that point? I must not understand your methodology or the use of the term "datum point". Thanks.
2005-03-09 06:43 PM
Mike wrote:The point about using the special point constraint to snap to the centre of the toilet is perfectly valid - I don't have anything to add to that.You can pick up the object to be moved in the same way you suggested, but then move your pointer over the datum point and press shift-alt (Win) or shift-option (Mac).Does this assume that the toilet (for discussion sake) is already in the correct position? How can you define a datum point 18" from the center line of the toilet (used in the example) if there is nothing to snap to already at that point?
2005-03-09 07:01 PM
2005-03-09 07:03 PM
I thought it help to point out that you can set the origin point anywhere you like while dragging an object in order to move it relative to that point. The original posting didn't mention this, so it might help.Thanks for the clarification. Sometimes I am just a little slow
2005-03-09 07:11 PM
woodster wrote:I think the original post was for cases where the node you circled doesn't exist, i.e. a toilet symbol which doesn't have a hotspot in the centre. In that case, you can use the Special Point Constraint to project the centrepoint.
You guys are really making this wa-a-a-y too complicated![]()
1. Make the circled node in the attached picture your placement node
2. get a check mark in the corner where the arrow is
2005-03-09 07:23 PM
Ralph wrote:
I think the original post was for cases where the node you circled doesn't exist,
2005-03-09 08:49 PM
Stress wrote:But is it not easier to 'drag & drag back'? ...and faster. Keying in two sets of numbers is probably slower. But it is interesting as a teacher of archicad to see how different minds work!Ralph wrote:
I think the original post was for cases where the node you circled doesn't exist,
It was more a case of not knowing how to use the method Ralph and Woodster suggest. Like I said, I was dragging the toilet to the wall and then dragging it back 18". Thinking back "ArchiLink" showed me the coord. method, but it never sank in (til now). I started using SPC and it's become habit.,Marc