I have these separate "ramps" (each is indicated in a different color) that each begin and end at ground level and then curve up multiple levels. I assume the easiest way to do this would be with meshes, but when I try to bring them into AC12 (they are generated in Illustrator) it makes thousands of little lines instead of a single smooth spline or curve, so when I make a mesh out of it there are thousands of nodes, making it impossible to get it to smoothly do what i want. I would expect to divide each color ramp into 10 or so sections to generate the ramping portion.
anyone have any ideas on how to best model this?