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Mesh (Topography) Display Issues in Elevation

What you are seeing is an existing mesh that is sloping up toward the building in the foreground - Does anyone have any ideas why it is display strangely in elevation, like so: 

 

LewisatFlourish_0-1755497817513.png

 

The existing elements graphic override used for our 'New Construction' reno filter seems to remedy this issue. I do not have to sophistication to understand why. Nor do I understand why it displays strangely when it's display properties are not being over-ridden.  

LewisatFlourish_2-1755499412893.png

 

 

 

 

Operating system used: Windows 3001

AC27 INT 3001
Windows 11 Pro 10.0.26100 Build 26100
MSI Vector 16 HX AI A2XWHG
32GB RAM | Intel Core Ultra 9 275HX, 2700 Mhz, 24 Core(s), 24 Logical Processor(s)
1 Reply 1
Lingwisyer
Guru

My guess would be the Vectorial Fill (Cover Fill Foreground) of your meshes top surface. Hence, when it gets overriden by Paint - White Gloss the fill markings disappear.

 

 

Ling.

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