yesterday
Hi, im currently struggling on modelling a wall finish element, i usually called it U channel wall reveal. so the issue is, i kinda understand on how to make it by using an object alongside the wall then use substraction command to create the reveal then later hiding the object layer thats used to cut/substract the wall. then use another complex profile for the U channel to cover the reveal. but, is there another better or more efficient way? so i dont need to create 2 elements just to make a single reveal+finish
Operating system used: Windows
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2 hours ago
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The image I posted has no SEO.
Barry.