We are having a problem with our skin priorities. We go through and set them up correctly and everything looks fine, but when we quit the file and then open it again, the skin priorities for the composite walls revert to some sort of default (where all skins have a priority 2, for example) and then we have to set them up all over again. Obviously, this cannot be correct. Anyone else run across this?
We ran a couple of tests today and think that we have figured this out. After looking into it, it seemed to only be happening on teamworked projects. So we figured out that only the team leader (signed in with exclusive access) can modify the skin priorities for the project.
This, of course, makes perfect sense and all is right in the world.
You are correct. Once shared, certain project properties/options can only be changed/saved by the "Team Leader". And sometimes the TL would also need "Exclusive Access".