I don't think you will ever do it with the railing tool as the railing will follow the slope of the stair and not each step.
However the stair has an option to show the stringers and they can be either sloping or stepped.
You need a combination of both - stepped on the bottom and sloping on top which is not possible.
Maybe a new stringer object could be scripted - but that looks quite difficult if it is possible at all.
You can achieve this result with a Solid Element Operation though.
Create the stair you want with the stringer only option with the straight stringer and turn on the treads and risers.
Set the top of the stringer to the height you want and make the depth quite large so it extends below the stair.
Now duplicate this stair and turn the treads and risers off and change the stringer to the stepped option.
Set the top height offset to zero so it is level with what would be the top of the treads - unfortunately you can not set a negative height.
Now lower this stepped copy so the top of the steps is at the level you want the stepped stringer base to be.
Use this as a Solid Element Operator on the other stair (the target) with subtract and downward extrusion.
Hide that operator in a layer that you can turn off.
It might not be perfect but play around with the sizes (depths of the stringers and you might get it a bit better than this quick attempt.
I am not saying it will be perfect but it will get yo close.
Easier than working with morphs from the beginning.
You could also do the same thing with 3 stairs.
One with just treads and risers - no stringers.
2 stairs with just the different stringers (no treads or risers).
Do the same SEO on the stairs with just the stringers and then convert to a morph for final editing.
Then add this to the stair with just the treads and risers.
Barry.
One of the forum moderators.
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