ā2023-06-14 07:15 AM
Can someone explain to me when best to use this tool and how?
ā2023-06-14 07:36 AM
If you mean 'Edit Elements by Storeys', it is all explained in the help file.
It just means you can copy elements without having to physically select them and you can also paste to more than one storey in one go.
Barry.
ā2023-06-14 07:43 AM
I mean this one...
ā
ā2023-06-14 08:30 AM
Ah, that one.
I have never used it in 20+ years!
I have always just gone into Storey Settings.
Seems it allows you to graphically adjust the storey heights, ether just one, one and all below, one and all above or all.
Again it is all in the help file.
Barry.
ā2023-06-14 08:53 AM
Graphisoft helpline used it twice now. Last week the second time and I had the feeling he was using it as part of setting up storeys and levels of the landscape mesh.
I was wondering whether it is sth I should use more often when I start a project but if you haven't used it then maybe not required.
ā2023-06-14 09:06 AM
It doesn't set anything up to do with creating or deleting or re-naming stories.
All it does is adjust heights in a graphical way.
Barry.
ā2023-06-14 10:47 PM
As with Barry, Iāve never used that tool in my work. Typically, you want to create your stories in the ātechnicalā Story Settings listing so that you can ensure all your story heights, naming, and relationships are all correct to site, to each other, and other considerations. To employ changes for stories in a graphical interface seems a bit risky to me and not as time-efficient than going back into the settings window.
Iām of the opinion GS wanted to offer a graphical edit option so one can make proportional design edits on the fly. For example, raise a story height to make for better massing, allow for fenestration, or to line up with an existing level constraint while in section view. Seems helpful in these ways, but I would be very careful of the project-wide impact those edits might create, especially on a large project.