Turning on an edge
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‎2018-09-07
05:00 PM
- last edited on
‎2023-05-24
07:23 PM
by
Rubia Torres
‎2018-09-07
05:00 PM
1 REPLY 1

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‎2018-09-09 10:57 AM
‎2018-09-09
10:57 AM
You can rotate a morph in 3D in any direction you want.
You need to establish the rotation plane by choosing a plane perpendicular to the edge you want to rotate around.
If you don't have a plane that is perpendicular then you will have to establish it first.
Barry.
You need to establish the rotation plane by choosing a plane perpendicular to the edge you want to rotate around.
If you don't have a plane that is perpendicular then you will have to establish it first.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11