Vector Fill orientation on objects
Anonymous
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2006-03-11
06:49 PM
- last edited on
2023-05-23
03:30 PM
by
Rubia Torres
2006-03-11
06:49 PM
I have a question concerning the orientation of vector fills on objects.
My example is the following: I have a roof modeled and everything is fine, shingles look correct in 3D window and elevations.
I purchased Eave Designer 9.0 recently and so far have enjoyed using it...however, the orientation of the vector fill on the objects deck is rotated 90 degrees from that of the roof.
Did I explain that clearly enough? I tried the Align 3D Texture command in 3D window, but it doesn't work on that object. Any help on this would be greatly appreciated.
2 REPLIES 2
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2006-03-11 07:08 PM
2006-03-11
07:08 PM
Ben,
The align 3D texture command does not work on objects.
The object has to be written with a "COOR" command to
manipulate the orientation of fills. I am not familiar with
Eave Designer but I am surprised that it does not have
a parameter to control fill orientation. Maybe you could
ask the developer to add this control to the object.
Peter Devlin
The align 3D texture command does not work on objects.
The object has to be written with a "COOR" command to
manipulate the orientation of fills. I am not familiar with
Eave Designer but I am surprised that it does not have
a parameter to control fill orientation. Maybe you could
ask the developer to add this control to the object.
Peter Devlin
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2006-03-11 07:47 PM
2006-03-11
07:47 PM
Peter,
Thanks for your response. I will try to contact the developer.
Thanks for your response. I will try to contact the developer.