reducing number of nodes in a spline
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2008-12-10
12:23 AM
- last edited on
2023-05-25
05:09 PM
by
Rubia Torres
there are WAAAAY too many nodes in these lines, and i was wondering if there was a command or process to simplify these lines with out having to remove each node by "hand"....
any suggestions?
thanks!

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2008-12-10 01:06 AM
You might adjust the interval to quite long lengths depending on steepness....
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2008-12-10 01:14 AM
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2008-12-10 01:16 AM
Cheers,
Link.
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2008-12-10 01:17 AM
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2008-12-10 01:23 AM
many of those segments do not need more than one node, is there a way to reduce the number?
thanks for the help so far! i had no idea there were magic wand settings...it makes sense, but i never thought about that...

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2008-12-10 01:32 AM
Please show an example tracing splines with magic wand tracing splines to reduce node numbers.
In my experience, a magic wand traced spline almost always matches the number of underlying nodes.

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2008-12-10 02:34 AM
AFAIK The Magic Wand 'Linear Segments' does not work with splines, presumably because splines by their very nature cannot contain straight segments (lines). So you still need to magic wand the original spline with a polyline, using linear segments as you described, to get the number of nodes down. And then you need to retrace it with another spline typically using the same settings as the polyline.
Sorry for any confusion or dashed hopes.

Cheers,
Link.

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2008-12-10 02:38 AM
He's already got the splines. They stand in quite nicely for the fakery of contour lines. [Themselves, interpolations of grid data]
All we want to do is find a pseudo-automatic way of making plausible nodes for our mesh.
One we use the polyline trick to reduce the nodes, we can throw the jagged polylines away and return to the sensuous splines....

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2008-12-10 02:43 AM

Cheers,
Link.