2005-05-12
04:49 PM
- last edited on
2023-05-30
01:04 PM
by
Rubia Torres
2005-05-13 05:25 AM
RobertNichols wrote:does seem basic, but i can't think of anything else either! can you post a screenshot of the effect you're seeing on screen?
Yes, we have opted for clean intersections in Display Options. Walls are on the same layer. In fact drawing a four sided box with the wall tool produces the problem.
2005-05-13 12:01 PM
2005-05-14 05:14 AM
2005-05-14 03:24 PM
2005-05-16 06:29 PM
2005-05-21 11:12 PM
2005-05-23 03:41 PM
Shaun wrote:
I have the opposite problem: I have walls with different priorities in the layers box, but they continue to join up both in 2D and 3D: why is this happening?
Shaun
2005-05-23 04:53 PM
avcamara wrote:Alexandre,Shaun wrote:
I have the opposite problem: I have walls with different priorities in the layers box, but they continue to join up both in 2D and 3D: why is this happening?
Shaun
What priorities?
Changing just fills or moving to a different layer don't work.
Try moving them to different layers AND changing the Layer Intersection Group number on the layer settings.
Does it works?
2005-05-24 04:26 AM
Shaun wrote:this is your problem! elements on layers with different intersection group numbers will never clean-up/cut/or otherwise interact with each other!
They are in different layers, and have different layer intersection group numbers: ie wall in layer x nº 1 intersects with wall in layer y nº 30. I haven't had this problem before when I have used the layer intersection group numbers.