HI Miki,
Thank you very much for the report and I am very sorry about the issue!
This is a rare one, I must say. Looking for a similar report, I only found one case which has the following reproduction steps:
1. open the 3D window, unhide all layers
2. close 3D window/tab (it is not enough to switch away from it!)
3. open the Beam settings dialog
On first use, a texture is added to the used texture list (in modeler attributes) and it stays there until the plan is closed. Whenever the first OpenGL view (3D window or preview in the settings dialog) is opened, those textures are loaded no matter if they're actually used in the scene. When the last view is closed the textures are unloaded. The problem is if the preview is the only OpenGL view, all textures are loaded/unloaded after every change.
The workaround for this is to keep the 3D window open to prevent the texture from loading/unloading.
This happens if there is a texture in the file. I'm wondering if that's the case? The workaround is to use smaller textures and using jpeg instead of png.
Which leads us to the next question: does this issue also happen when starting a new file with the default template?
I haven't seen it mentioned before, but make sure that Archicad is updated also!
Please let me know how it goes!
Best regards,
Minh
Minh Nguyen
Technical Support Engineer
GRAPHISOFT