ZONES_control
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‎2020-12-08 12:00 PM - last edited on ‎2023-05-19 11:56 PM by Gordana Radonic
see screenshots.
the correct classification is used : see the GRAPHIC OVERIDE SETTINGS - both the overide settings and the respective settings for the classification - zone. Also atatched.
No idea why the zones are not appearing in 3D as volumes in blue as they should be.
file is in FR - but you get the idea
ThX
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‎2020-12-08 12:57 PM
(Right click on the perspective in the project map, "Filter elements in 3D" and check that box for displaying zones.)
POSIWID – The Purpose Of a System Is What It Does /// «Furthermore, I consider that Carth... yearly releases must be destroyed»
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‎2020-12-08 12:59 PM
If you go to "Filter and Cut elements in 3D" (I don't know about the French term, look for View/Elements in 3D View/Filter and cut elements in 3D), what do you see? By default the zones are not visible in 3D.
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‎2020-12-08 01:08 PM
see attached. - eg- grd floor in one colour, other florrs in diffeent colors. I cant seem to find the correct rules to add in to the rules.
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‎2020-12-08 01:21 PM
create a rule for each story and apply a surface override as you did before.
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‎2020-12-08 01:42 PM
BUT WHAT YOU MEAN BY THE SURFACE OVERIDE ?
I HAVE MANAGED TO ADD THE HOM STORIES. BUT THE RED PAINT IS APPLIED TO ALL STORIES.
HOW DO I TOGGLE THIS SO IT SWITCHES BETWEEN LEELS/ STORIES?
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‎2020-12-08 02:02 PM
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‎2020-12-08 02:05 PM
Have volumes on 3 levels - but colours are all same. How to change colour for each floor ?
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‎2020-12-08 02:07 PM
As I see now you have one rule, which works like this:
If the element is "Zone" AND the home story is (0. OR 1. OR 2.) <- note that I used a parenthesis here, which means any statement is true, it will apply the graphical override defined below.
To achieve what you want, you need to create 3 separate rules and add all of them to graphic override combination. (Combinations can have several rules that are applied in the order of bottom to top, if I remember correctly).
So rule 1:
Element type = Zone AND Home story = 0., surface = RED
Rule 2:
Element type = Zone AND Home story = 1., surface = GREEN
Rule 3:
Element type = Zone AND Home story = 2., surface = BLUE
And you combine these into a new combination, called something like "Zones by home story", and you have your rules:
Rule 3
Rule 2
Rule 1
Everything transparent
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‎2020-12-08 02:14 PM