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2022-11-22 06:37 PM - edited 2022-11-22 06:39 PM
Is it possible to "Save As" a .mod module without automatically including Hotlink files that are attached to the project? The only way I see to do this is to remove the hotlink modules and then save out as as .MOD -- This sucks as a workflow!!
Any Suggestions?
Also - I have noticed that when I save out a .MOD file to my computer and then upload the .mod file to the bim server that when I go through the motions of updating the .mod file I saved to the computer the Save As goes through its normal process, but the file I am trying to over-write does not actually get overwritten... I assume this is due to some internal link between the bimserver version of the file and the original one on my computer.... I guess I need to delete the version from the bimserver first.
Any Thoughts on this??
2 weeks ago
You can't publish mod from 3d, it only works from plan. I think your best choice would be to split your wall layer into two, internal concrete and external concrete.
2 weeks ago
And splitting them to different layers raises possibility to make mistakes.
Then What about objects? or ig I have 10 apartments on one story then I have to have 10 sets of layers. This is really bad workflow. NO GO!
2 weeks ago
You cannot limit the storey range for quantity take offs? If that is the case, I wonder how the Iceberg hotlink method has survived... Maybe if someone who uses that method regularly has any input?
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2 weeks ago
Hi, You can filter schedules by the hotlink's master layer or master ID, both of which can be configured from Hotlink Selection Settings. This way, you can segregate modules. This assumes you're quantifying from schedules.
2 weeks ago
The way we do it is to have one file for apartments, one apartment per story, exported to a mod file and then story by story into a master file. The same story from the mod file (that is, the same apartment) can be placed multiple times into the master file, rotated, mirrored etc.
The drawback is that you work on the apartments separately, not "live" in the main file, which is a shame but manageble. Like this you keep only one set of layers, but separate the "parts"/modules of your project by story.