2005-02-02 06:13 PM - last edited on 2023-05-11 01:21 PM by Noemi Balogh
2005-02-02 06:16 PM
2005-02-02 06:29 PM
2005-02-02 08:28 PM
2005-02-09 07:50 PM
2005-02-17 06:33 PM
Dwight wrote:Well I managed to give your settings a go and I've attached the result. which I'm pretty pleased with
so this is what you get with yellow sun object at 40 and blueish sky object at 45. which is pretty close to it - a littl photoshop boost to the glare and lighten the shado might help...
2005-02-17 06:39 PM
2005-02-21 08:30 PM
2005-02-25 01:36 PM
wr1nkles wrote:Thanks for the suggestion, I did a couple of tests earlier on with bump mapping in the stonework but it was a bit to strong plus when you look at ashlar stonework in Edinburgh the joints are usually only 2 or 3mm wide and the lime pointing is flush. So I decided to not use bump mapping.
hey fuzz. Nice work man!
Only one thing i recon id like to see, and im no pro, but maybe a little wrapped bump map would give the walls a little depth?
cheers
nik
2005-02-25 01:41 PM
Don wrote:Thats interesting I've been given a job this morning of making a "lovely" photorendering by close of play today and I've been having exactly the problem you describe but it is also happening when I don't use a marquee.
Hi Fuzz,
It sounds like the lightworks sun & sky object are giving you some of the same frustration they gave me...
- If you use the marquee and do not include the sun/sky object, their lighting effects won't be included in your rendering