ArchiCAD renders and custom textures
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2010-03-14
11:41 AM
- last edited on
2023-05-11
12:13 PM
by
Noemi Balogh
2 REPLIES 2
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2010-03-14 04:24 PM
2010-03-14
04:24 PM
Perhaps if you to the Lightworks settings in the material settings dialog and click on "match with internal engine", that might clear it up.
It could also be an odd glitch. You could try moving and/or deleting and replacing the wall to see if the problem goes away.
If it's a bug then it's a strange one since I have applied textures like this often and never had this problem.
If necessary you could work around it by offsetting the texture by the amount needed to get it to look right in the rendering.
It could also be an odd glitch. You could try moving and/or deleting and replacing the wall to see if the problem goes away.
If it's a bug then it's a strange one since I have applied textures like this often and never had this problem.
If necessary you could work around it by offsetting the texture by the amount needed to get it to look right in the rendering.
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2010-03-14 05:26 PM
2010-03-14
05:26 PM
Matthew wrote:hmm. I had 'disable unrelated controls' on so I didn't see that.
Perhaps if you to the Lightworks settings in the material settings dialog and click on "match with internal engine", that might clear it up.
(...)
Nevertheless, it made it worse.
It was something with the scale indeed.
Solution was to make a new texture, and than the origin was directly on the right place (because the wall was there before the texture was first placed I guess.) After that scaling was not a trouble.
Many thanks!
When this project is finished, I make a list with things that are difficult to learn in ArchiCAD. Surely if your native language is not English and some terms are difficult to understand...