Flagstone - Surface Texture & Fill pattern
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2015-06-13
01:03 AM
- last edited on
2023-05-11
12:50 PM
by
Noemi Balogh
Purchase SYmbol Fill
I am often using the legacy Textures for my ArchCAD Sufaces from previous AC releases. One is from a folder labeled "Textures" and the other from a folder labeled "Textures JPG" (See Attachment)
Many times I can not find what I am looking for in the Surface Catalog 18.lcf or ever find anything in the BIMComponents area.
Also I am often looking for tile/pavers that is arranged in a Roman, Versai or Random pattern.
I often have my own pictures, but have not been successful making surface textures from those picture. Is there a tutorial anyone knows of?
Or to use images found on Google (Like Flagstone search to create textures?
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2015-06-13 01:13 AM
For a flooring I may try to upload the image file from Cultured Stone site
Image file - it does not look like an image that would repeat well, but we will see.
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2015-06-13 02:25 AM
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2015-06-13 06:04 PM
Jay wrote:I posted one here.
I often have my own pictures, but have not been successful making surface textures from those picture. Is there a tutorial anyone knows of?
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2015-06-16 08:32 PM
So not owning Photoshop I was looking into Seamless image generators.
Does anyone have any recommendations?
I will create a new post for Comments-
Seamless Texture Generators
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2015-06-16 11:03 PM
Jay wrote:In case you're ever interested in giving it a go, it isn't necessary to splash out for Photoshop. There are plenty of alternatives that will serve for the majority of cases, e.g. I use Pixelmator. With a bit of practice, you'll outdo the automated texture generators.
As more of a Structural designer, I have never been much of a Photoshop user (seem to be in the minority I would expect).
So not owning Photoshop I was looking into Seamless image generators
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2015-06-16 11:11 PM
AC4.55 through 28 / USA AC27-6010 USA
Rhino 8 Mac
MacOS 15.2
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2015-06-17 05:56 AM
Ralph wrote:My issue is I am a lowly PC user.
In case you're ever interested in giving it a go, it isn't necessary to splash out for Photoshop. There are plenty of alternatives that will serve for the majority of cases, e.g. I use Pixelmator. With a bit of practice, you'll outdo the automated texture generators.
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2015-12-03 08:37 PM
Jay wrote:Some info about pixelmator from my experience: I've used it. Great little app, though I usually use it for quick edits or redlines these days, because it fires up in no time flat. While I could adjust my painting style to accommodate to no pressure sensitive opacity its inability to cope with having its panels on different screens really irked me after a while. I also tried aurora for its price as an pixelmator alternativeRalph wrote:My issue is I am a lowly PC user.
In case you're ever interested in giving it a go, it isn't necessary to splash out for Photoshop. There are plenty of alternatives that will serve for the majority of cases, e.g. I use Pixelmator. With a bit of practice, you'll outdo the automated texture generators.
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2015-12-04 12:29 PM
Jorge wrote:I wouldn't describe Pixelmator as a painting/art application, but I think the pressure-sensitivity issue has been addressed in more recent versions. I'd certainly recommend it for the application addressed by this topic, i.e. making tiled surface textures.
Some info about pixelmator from my experience: I've used it. Great little app, though I usually use it for quick edits or redlines these days, because it fires up in no time flat. While I could adjust my painting style to accommodate to no pressure sensitive opacity its inability to cope with having its panels on different screens really irked me after a while. I also tried aurora for its price as an pixelmator alternative
There are plenty of great alternatives in the same price bracket. I'm currently testing Affinity Photo too, and that's looking very promising.
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