Grass
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2008-02-06
02:30 AM
- last edited on
2023-05-11
02:15 PM
by
Noemi Balogh
2008-02-06
02:30 AM
12 REPLIES 12
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2008-02-08 02:23 AM
2008-02-08
02:23 AM
I can't figure out the problem, so I'm going to scratch the drawing and start again.
The blue is the 'sky' colour that is normally generated on a rendering.
The blue is the 'sky' colour that is normally generated on a rendering.
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2008-02-08 09:55 AM
2008-02-08
09:55 AM
Oh, sorry, my mistake, I read too fast so I got 1+1=3 in this thread.
A bad polygon could make this errormessage appear, but check your parameter in Settingswindows, or reload the objekt if you don't have make any bigger changes in the settings. Sometimes when you have a failure there it is a nightmare to find what was going wrong. Sometimes it almost feels like ArchiCad done something by its own.
A bad polygon could make this errormessage appear, but check your parameter in Settingswindows, or reload the objekt if you don't have make any bigger changes in the settings. Sometimes when you have a failure there it is a nightmare to find what was going wrong. Sometimes it almost feels like ArchiCad done something by its own.
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2008-02-12 04:07 AM
2008-02-12
04:07 AM
Dwight wrote:Yeah, Dwight's right. I tried rendering an exterior shot a while back using several different types of gdl grass patches...it prolonged the render time and even if you placed those patches on just the edges where the ground meets the model, you'll need patience and should be prepared for trail and error until you get what you want. It can get pretty time consuming.... but with some practice and some ready made templates from multiple trial and error renders...I could see how one could get away with this. Would even help If you had a powerful computer to begin with.
If you really are obsessed with seeing individual grass blades, one of our more insane colleagues made a GDL object. Just try and render more than a putting green's worth before next Tuesday!
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