Help: General light is not showing in 3d rendering
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‎2011-04-12
10:50 PM
- last edited on
‎2023-05-11
12:08 PM
by
Noemi Balogh

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‎2011-04-12 11:32 PM
turned the light source on
given it some power
enabled lights in the photorendering dialog
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‎2011-04-15 06:29 PM

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‎2011-04-16 12:21 AM
More information is needed. Can you provide a screenshot of your model and photo-rendering settings just prior to the actual render.
I am wondering if your lamp is above the ceiling, or the luminance distance is too short for it to reach its desired target. Also, the Light Cone Down creates no ambient light, it simply illuminates what is in its path like a spotlight on a stage, so if that is your only light source in a room it will only light the floor and objects directly below.
As Dwight mentioned, check your Document>Creative Imaging>Photo Rendering Settings. Is the box next to Lamps (under Light Sources) checked? Are you using the Lightworks engine, internal engine?
Technical Support Team - GRAPHISOFT North America
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‎2011-04-16 08:25 AM
bT Square Peg
https://archicadstuff.blogspot.com
https://www.btsquarepeg.com
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‎2011-04-16 08:52 AM
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‎2011-04-16 08:53 AM
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‎2011-04-16 09:08 AM

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‎2011-04-17 01:36 AM
You do realize that ArchiCAD does not support radiosity or global illumination, right? So no light will bounce around your scene from these lights to illuminate any other surfaces. You have to fake it with extra omnidirectional lights, window lights, etc.
(The effort of illuminating interior scenes with ArchiCAD is great ... a reason that anyone doing many interiors should consider Artlantis or some other rendering package.)
Cheers,
Karl

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‎2011-04-17 01:42 AM
However, users can easily learn how light sources work by making a test room where the test source is clearly positioned to float freely, eliminating any unexpected shadow/blocking conditions.
This is also useful to learn and anticipate energy falloff.
Users should note that Graphisoft made a huge change in the general light source behaviour in Version 11 that reduced output strength.