How to get alpha channel for background masking with LW?
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‎2005-04-19
10:21 PM
- last edited on
‎2023-05-11
02:35 PM
by
Noemi Balogh
Maybe somebody knows!

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‎2005-04-25 05:46 PM
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‎2005-04-30 07:34 AM
I haven't had problems with trees or people and when the alpha channel is shown with the image, I open it in Photoshop and create it
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‎2005-04-30 01:04 PM
For this time I create 2 images: one with LW engine, one with standard GS Render engine. From second I extract and use only alpha channel for masking first image.
Regards
Paweł
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‎2005-05-01 07:37 PM
I going to post a question myself when two days ago I had to switch to 3dsMAX to make a very simple rendering which needed an alpha channel transparency. Which makes AC rendering obsolete!
This feature does not work in AC 8.0 or 8.1 either. I hoped they had fixed it in LW but .... (will be censored

I hope Dwight could throw some light upon it. Please, Dwight, you are our only hope...
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‎2005-05-01 07:53 PM
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‎2005-05-02 12:48 AM
Klimet! - You can get alpha channel for background transparency straight from AC9 (only for old GS render engine). You must rendering your project with Background Transparency function ON an writing image as *.tif, millions of colours+. Next steps see my previous post.
Jugada, we are working witch trees, flowers and others bitmap with alpha channel transparency for background, but we are need for alpha channel for rendering background transparency (eg. sky) straight from AC.
Regards
Paweł

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‎2005-05-02 12:56 AM
As for the mapping masking roughness - I do not experience this issue. The one time I descended into the poor taste depths (not that I haven't seen it done nicely) picture mapped plants, it worked fine.
I can suggest that perhaps your masks need work? I know - it worked fine before...... sorry.
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‎2005-05-03 10:27 AM

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‎2005-05-03 11:04 AM
First rendering options window, internal engine of course