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Lightworks lighting not behaving as expected.

Anonymous
Not applicable
I was working on a couple of 3D images today, and the first one (Northern Perspective) worked fine, but then I couldn't get the second one's (Southern Perspective) lighting to work the way I wanted. In trying to eliminate the problem, I ended up doing the first render again, to check that it all looked ok, and then I swung the view around to the other side and rendered that view, without touching anything else. You can see in the attached images, specifically in the circled areas, that the shadows behind the wall sticking out look correct in the first image, but not in the second. I have turned on all layers and searched each story for any Lamp objects that shouldn't be there, but the only Lamp objects were my sun and sky objects. So can anyone suggest what the problem might be? If it makes any difference, the horizontal boarded cladding is a Morph, but both 'Cast' and 'Received' are ticked under 'Morph Shadows'.

Northern Perspective.jpg
12 REPLIES 12
Anonymous
Not applicable
With Lamps ticked.
David Maudlin
Rockstar
Ben:

You can try turning on all layers, then go to each Story, select the Lamp Tool and then Select All Lamps, just to confirm that there are no lamps anywhere in the project. I don't know what else could cause this.

David
David Maudlin / Architect
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
Anonymous
Not applicable
Thanks David. That is what I did to make sure there were no Lamps in the project, so yeah I don't know what else it could be. But given the behaviour I think it must be a bug in the project.

I was hoping to get the images looking a bit better, but my boss is happy with them, so I will leave it at that.