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2014-06-07 11:11 PM - last edited on 2023-05-11 12:03 PM by Noemi Balogh
2014-06-08 03:08 PM
2014-06-08 04:20 PM
baz88 wrote:No setting: there is no cheating a proper virtual building. What you model is what you get. Things should connect properly. Having building elements run through each other - two masses occupying the same space - is something impossible in real life. It's not just for appearance. Anything less gives you wrong quantities (if one is scheduling them)... but cleaning up issues as seen in your image forces the designer to cope with how the construction will actually happen and detail it properly. For example, you have a cantilevered slab in the facade that runs into a cantilevered vertical wall; their outside faces are in the same plane. What would the structural assembly/connection for those two elements actually be so that it works in practice - structurally - and for appearance sake, will not show any cracks in the future... or a future water drip discoloration... or visible kick-out flashing when actually constructed that interrupts the design lines and connections? Or would you change your design slightly? Etc.
Is there a setting or something that can help with this or is it one of those things where you either need to go over everything and make sure it all lines up or try and Photoshop it out.
2014-06-08 09:59 PM