MacTel vs Archicad Rendering Problems
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2006-12-20
03:14 AM
- last edited on
2023-05-11
12:28 PM
by
Noemi Balogh
2006-12-20
03:14 AM
When I try to orbit in 3d open GL mode in one monitor, a ghost wireframe takes off and fills up the other monitor...sort of like scribbling over all the paper over and over... If I hide ArchiCAD, the scribbling remains but if I click over it (drawing a rectangle) it disappears.
This problem started occurring on my G5 so I got this new computer and the same problem happens now.
I have a MacTEL 2x2.66 Dual Intel Xenon w/4 GB 667 MHz FB DIMM and two (2) 30" Mac monitors. I am using ArchiCAD 10 for
MACTEL.
6 REPLIES 6

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2006-12-20 04:01 AM
2006-12-20
04:01 AM
"The bile of envy Risies in My Throat."
What graphics card did you pick, Ms. Dual Displays?
Signed:
Dwight Atkinson
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2006-12-20 06:06 PM
2006-12-20
06:06 PM
ATI Radeon X1900 XT...

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2006-12-20 06:19 PM
2006-12-20
06:19 PM
Anonymous
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2006-12-20 07:48 PM
2006-12-20
07:48 PM
Dwight, you were absolutely correct that my 3d window was too large (i had it set for the entire 30" monitor range). I now have my floor plans and tool bars in the left monitor and the section, elevation, 3d and layout windows tiled in the right monitor. When I click on any view in the organizer, pops forward on the right. I can orbit to my hearts content w/o any scribbles.
I also have 3 ArchiCAÎÏ 10's open; one for the survey, one for the garage and one for the house and am going back and forth between them effortlessly
I also have 3 ArchiCAÎÏ 10's open; one for the survey, one for the garage and one for the house and am going back and forth between them effortlessly
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2006-12-20 07:53 PM
2006-12-20
07:53 PM
The graphics card test program doesn't even list my card

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2006-12-20 08:06 PM
2006-12-20
08:06 PM
[We spoke by telephone since we know each other from another life.]
I'm not sure what the limit is, but users should be aware that OpenGL rendering is not meant for huge images. I suspect it is related to the number of polygons in the image as well as the ultimate window size.
There was a time when making the OpenGL window too large merely resulted in jerky navigation, but with Archicad 10, the problems include the mysterious lines we are calling the Spiderwebs Of Disaster (SOD).
Usually they are confined to the OpenGL rendering window, but we have now learned that they can extend to other display areas, too, as a minor comeuppance for having two huge displays.
I'm not sure what the limit is, but users should be aware that OpenGL rendering is not meant for huge images. I suspect it is related to the number of polygons in the image as well as the ultimate window size.
There was a time when making the OpenGL window too large merely resulted in jerky navigation, but with Archicad 10, the problems include the mysterious lines we are calling the Spiderwebs Of Disaster (SOD).
Usually they are confined to the OpenGL rendering window, but we have now learned that they can extend to other display areas, too, as a minor comeuppance for having two huge displays.
Dwight Atkinson