Major Reflection Problems
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2015-05-23
03:11 AM
- last edited on
2023-05-11
12:50 PM
by
Noemi Balogh
2015-05-23
03:11 AM
As you can see the shower door is acting as a mirror, but I've set the glass material to Clear ( from the catalog ). The round mirror is also creating an in correct reflection.
I don't know what's causing all this, I disabled the reflection channel on the glass surface but there are still reflections!!
Please help!
2 REPLIES 2
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2015-05-23 05:43 PM
2015-05-23
05:43 PM
Okay I found out something... I made a new project pln file, and I copied the same bathroom layout to that project and did a render, the shower cabin is normal, just a transparent glass.
I really don't understand why is it that my surface and rendering settings are the same, but the results are different for the two projects?
Meanwhile I guess I have to make a project file called bathroom.pln for rendering -_-
I really don't understand why is it that my surface and rendering settings are the same, but the results are different for the two projects?
Meanwhile I guess I have to make a project file called bathroom.pln for rendering -_-

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2015-05-25 05:11 PM
2015-05-25
05:11 PM
So it seems the issue is file-specific?
Is this a file that was started in a previous version and then migrated to AC18? Or did you start it in AC18?
In any case I would send this issue and the file to your local support contact because it may be interesting to GS HQ.
Is this a file that was started in a previous version and then migrated to AC18? Or did you start it in AC18?
In any case I would send this issue and the file to your local support contact because it may be interesting to GS HQ.
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AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
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AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28