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2014-01-14
09:28 PM
- last edited on
2023-05-11
12:04 PM
by
Noemi Balogh
2014-01-14 09:52 PM
DuncanB wrote:In Parallel Projection the camera does not have a physical location as it is effectively an infinite distance away, therefore you cannot place it as you would from a perspective view. In parallel projection mode use the "Look to perpendicular of clicked surface" option in View> 3D Navigation Extras menu, then zoom in to the area you want to view with your mouse scroll wheel. Render this view.
Hello,
I have tried to render an elevation with camera and changing the perspective to parallel projection (side view). As soon as I do this, the camera zooms way out (not positioned where the camera was originally placed) and becomes hard to move around. I also am not prompted with the option to "modify this camera to current view" once in position.