2006-01-18 07:54 PM - last edited on 2023-05-11 12:34 PM by Noemi Balogh
2006-02-05 11:06 PM
Dwight wrote:I bow to the master!
Yes, they do take time, but they are worth it!.
2006-02-05 11:25 PM
Karl wrote:Thanks Karl. One of many things I haven't noticed. I have found, though, that if you're patient enough to let your mouse rest at points of interest, there are several quite helpful tool tips that appear. I wish there were a small symbol, color or whatever, like a
Nice, Thomas.
As to the background, this raises one of the many poorly documented features. You can drag a background image into the background thumbnail of the inspector seen in the attached screenshot. By double-clicking the thumbnail, you get the dialog shown which allows you to alter the way the image is handled.
Karl wrote:I've found that I can access several kinds of color pickers (I'm at home now etc) I think I managed to get a submenu there by click-holding the right mouse button.
If you right mouse / cmd-click, you get the system color picker with much more control IMHO.
Karl wrote:Good tip! I'll try to figure out that too!
You've probably also noticed how you can duplicate your camera position, and assign different 'sets' of heliodon/lamps to it, in order to get different illuminations of the same (or of course different) shots... which can then be batch rendered.
2006-02-05 11:42 PM
jocontreras wrote:If I know Abvent right, there will be no R II. Instead they'll write a "completely new" application. It will be a kind of crossing of Studio and R, called Artlantis SR, with a partly new interface and a couple of new features, (that is, it will be like Artlantis 5 should have been) and they won't offer upgrades but instead charge us all anew. I won't hold my breath, but I just hope they'll get a Universal Macintel version out of ArtR before they kill it. I have reason to believe it would be an order of magnitude faster, if compiled with Intel's C++ -optimised compiler. OSX screams with these kinds of apps on the Core Duo chips - see Cinema4D soon out. (Check Maxon's web site).
Should I write another book? / Dwight Atkinson
But of course! But probably we would get it when artlantis "R II" gets out.
Keeping the pace for program releases is no easy task...
2006-02-06 10:15 AM
Dwight wrote:
Should I write another book?
Dwight wrote:
I've been making trees with OnyTree Pro - now with a garden plug-in.
Thomas wrote:
I don't understand how to control the transparency - in the Shaders inspector, there's only a color field under that label?
Thomas wrote:
Some Photoshop has been applied to the grass as well.
Thomas wrote:
Is there some way to make the 2D billboard plants to throw more 'accurate' shadows?
Thomas wrote:
I'd also like to know how ArtR actually handles reflections.
Karl wrote:
By double-clicking the thumbnail, you get the dialog shown which allows you to alter the way the image is handled.Karl
2006-02-06 10:21 AM
Thomas wrote:
Billboard vegetation is mostly much more realistic anyway.
2006-02-07 12:22 AM
Looks great! Btw, why does everybody use photoshop? I mean, its the standard, and surely the best in the market, but it always seemed to me it is extremely overkill for my needs. I use GIMP (should be called wimp, I know), but it works good enough for me and ! Its FREE !i down loaded it, and actually i liked it...durn quick 2 btw..thx !!!
2006-02-07 08:43 AM
2006-02-07 09:42 AM
Thomas wrote:Can´t help you there, sorry.
Or how do you make accurate sky reflections?
2006-02-07 04:44 PM
chatspeaksorry about that mister thomas..never again !!!
2006-02-08 11:10 AM
Krippahl wrote:OK.Thomas wrote:Can´t help you there, sorry.
Or how do you make accurate sky reflections?
But you can allways cheat, putting a 3d tree behind the camera so it reflects in the window.