!Restored: Out of memory???
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2007-01-15
04:26 AM
- last edited on
2023-05-11
12:28 PM
by
Noemi Balogh
I am rendering a relatively simple house using lightworks. I have used some window lights and the usual sun and sky lights. When i go to render the image it loads for a while then the "not enough memory" box appears BUT the image keeps on rendering. What is going on??? Can anybody help?
Wado

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2007-01-15 06:01 AM
Something IS wrong, but whatever irrationality the rendering engine discovered doesn't kill the rendering process.
Or
your hard drive is fragmented - or mechanically wrong somehow.
Or
the computer, studying your signature graphic is momentarily confused.
Or
I also suspect that you have your light qualities set very high and this scares the rendering engine into suspecting an overload, but, being British at its core it decides to keep a stiff upper lip and "press on regardless." Unlike the disasterous charge of the light brigade, however, things work out in the end.
If this is happening every time, and it really bothers you, you might like to isolate the object causing the problem by using my Think Like a Mechanic™ techniques.
1: Check light qualities - have you got the internal sun turned off? if not, why would you have sun objects in the sky? Just more light sources to render and since V10 has a good built-in sun "Realistic" sun shader, this is the best sun, but not at high sampling rates.
2: Reduce light quality by 1/2
3: Those window lites are hidden memory killers. Like plaque around the heart. It is really easy to overdo the window llight qualities. Try with just one window light per facade. This is detailed in my book.
4: To locate a possibily corrupted element, start dropping layers 1/2 of them at a time. This eliminates possible trouble sources.
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2007-01-17 11:26 PM
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2007-01-18 09:04 PM
BTW: the result was horrible!
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2007-01-18 09:05 PM
And with the "out of memory" warning.

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2007-01-18 10:22 PM
There might be clues in:
A: Photorendering setting
- the sun shader
-other light intensity settings
B: Each other light setting
The tools can be inadvertently set to make great demands on memory without warning.
We will be discussing these issues in my upcoming seminar series in California.
Santa Cruz (believe it or not!): Jan 29
San Francisco: Jan 30
Los Angeles: Jan 31
Orange: Feb 01
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2007-01-18 11:40 PM
the room shown in the images was modeled in AC9 and the first image was rendered in AC9.
The we saved the project as PLA and opened it in AC10. All the settings were the same in AC10. During rendering the message "out of memory" appeared


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2007-01-18 11:57 PM
How can this be without consulting a necromancer?
There's a fundamental difference in the way the sun works between the two versions and in Archicad 10 the sun shader, realistic or otherwise, can be inadvertently set to an unreasonably high level of sampling that can appear to overwhelm memory.
I asked for lists of light and rendering settings to perhaps isolate the problem. Can you please help?
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2007-02-16 01:52 PM
I tried to create a through-fly of an object. Placed the cameras and tried create a movie file. While the source is 3d-window - there is no problem to save avi or movie file . But when I select the source - PhotoRendering Window, the program stops when the usage of swop file achives nearly 1.6gbts

Thank you in advance for your help,
Miron Hryts
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2007-02-16 06:50 PM
Dwight wrote:Do you have any plans for Europe-tour?
Santa Cruz (believe it or not!): Jan 29
San Francisco: Jan 30
Los Angeles: Jan 31
Orange: Feb 01
Is there any web site with information about your seminars?
I'm curious what are you talking to people with wide range archicad skills avoiding that experts don't fall in sleep and the beginners cannot follow.