Smooth, Precise Paths for Fly-through. How?

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2004-11-04
08:39 AM
- last edited on
2023-05-11
01:21 PM
by
Noemi Balogh
Comments, please.
I am getting there, but can't imagine that the meticulous bezier point editing to never make a jinky at a camera is the way it is done.
That "Smooth at cameras thing" isn't universally applying itself.
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2016-09-07 02:14 PM

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2016-09-07 02:20 PM
Lasse wrote:Hi Lasse,
Yeah! Long time ago🙂
This is how we solved this now. . . Lumion.
https://lumion3d.com/
Cheers
mmm...?
... seems to me it is not a solution but more like a coverup with fadeovers of partial animations, don't you think?
greetz,
Cosmos II, MSI X99S Gaming 9 AC, i7-5930K 3.5gHz, multiple GPU (1080Ti+Titans: 4Z+X+2Black), 32GB, 1500W.
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2016-09-07 02:23 PM

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2016-09-07 02:28 PM
Lasse wrote:Yes, but more then a decade makes me unpatient.
Yes! But waiting for GS to implement something that we want can take a long time😉
It would be nice to hear from GS what they think about this subject.
Maybe someone can ring a bell or two?
Cosmos II, MSI X99S Gaming 9 AC, i7-5930K 3.5gHz, multiple GPU (1080Ti+Titans: 4Z+X+2Black), 32GB, 1500W.

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2016-09-07 03:43 PM
We don't do the one big long unending flythrough type of video though... so yeah, use Adobe Premiere and use crossfades to combine a set of clips.
If we would be doing more of these on a regular basis, we'd probably get something like lumion or twinmotion, which seems to be better equiped for making these kind of flythroughs. Then again, you can't design a building in those programs, so specialised software for the win

www.leloup.nl
ArchiCAD 9-26NED FULL
Windows 10 Pro
Adobe Design Premium CS5

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2016-09-07 05:21 PM
Erwin wrote:Yes BimX can be nice as preview, but imo it is not good enough to make a very attractive rendered animations.
On the (thankfully!!) rare occassion we render out a flythrough, I export it to BIMx with the option ticked that turns the cameras into a flythrough there, to preview the speed a bit. You can also render out the 3d window, but BIMx is a bit faster to save out.
...
If we would be doing more of these on a regular basis, we'd probably get something like lumion or twinmotion, which seems to be better equiped for making these kind of flythroughs. ...
It is too bad that we cannot make a proper animation within ArchiCAD.
Not all of us use a third party render software and just use the internal kernel of Cinerender to make renderings (stills and animation).
I use a ArchiCAD render plugin (OctaneRender) myself and no escape for me (and a lot users I guess) to export outside ArchiCAD to make the renders I want/need.
Maybe you are right that twinmotion is better equiped for flythroughs.. I guess there is a lot more out there to do our thing.
But GS has made this great function of making animation... the thing now is to make it work properly, or better said more usefull.
Where and how can 'we' bring this to the attention of GS?
cheers,
Cosmos II, MSI X99S Gaming 9 AC, i7-5930K 3.5gHz, multiple GPU (1080Ti+Titans: 4Z+X+2Black), 32GB, 1500W.

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2016-09-08 08:43 AM
www.leloup.nl
ArchiCAD 9-26NED FULL
Windows 10 Pro
Adobe Design Premium CS5

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2016-09-08 09:54 AM
Erwin wrote:Aah, yes that's a good way to show preview of path to client
We only use BIMx to preview the speed and motion of the flythrough, rather rendering it out without checking, which can take a very long time.

Cosmos II, MSI X99S Gaming 9 AC, i7-5930K 3.5gHz, multiple GPU (1080Ti+Titans: 4Z+X+2Black), 32GB, 1500W.
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