Hi Everyone, i have a question, and i hope Dwight could chip in for an
answer. We are placing a skydome (60% intensity) realist method
(64samples) with a realistic sun from the rendering setup dialog (with
64 samples). We use 60% for ambient and 100%...
Hi there, I hope i don't duplicate this thread, since the search engine
for some reason doesn't work. We have updated our licenses in the office
on the PC and on our rendering Mac to 1086. We followed all the notes
what GS provided (signed out, took ...
Hi, could anyone confirm that the SLAB_TOP_SURF global variable doesn't
return with any value. Same experience i have with SLAB_VOLUME. I've
created a label which calculates and shows the result of an attached
slab on the floorplan. I used this objec...
Hi, Did anyone notice this: 1.Copy one/some cameras from an existing
path (select them and Cmd+C) 2.Create a new empty path. 3.Paste the
copied cameras from the clipboard into this new empty path. As you can
see AC11 pastes all cameras from the previ...
Ok. I think i forgot to tell you something. I still find your texture
sizes too big. So Try to make the pixel size itself smaller. I know you
will loose quality, but i believe this way you will be fine. So let's
say if that giant OS texture on the ba...
Hi there, check first how big those texture map bitmaps in size. I don't
really suggest to use a texture more than 200KB. I ran into this problem
when i maped a big satilite picture (46km2) on a mesh surface. so try to
compress the jpg as much as u c...
that used to happen rarely for us in AC9. Not anymore since 11. But what
i used to do is: close 3D window at all, hide every layer before a save.
That frees up memory. Than also i would make sure where you save it has
enough space (keep in mind: your...
I'm not using the PPC version on it at all. BUT, trust me i tried that
option, unfortunatly the PPC version didn't run at all. I copied a PPC
version of AC to the intel, and it just didn't start. Also today; i got
promising email from GS headquarter,...