spuntop wrote:
Ok but the Hyper model is made with the OpenGL engine, not with CineRender, isn't it?
Correct, it uses the OpenGL material settings, so you have to make sure they are set up correctly as you desire.
Cinerender has its own materials settings that can be completely different to the OpenGL settings for that material - there is a matching option to match Cinerender to OpenGL or OpenGL to Cinerender.
Cinerender renders use those Cinerender material settings, but they are static images and not walk-throughs.
If you don't like the BIMx models then you will have to try another 3rd party application - Twinmotion, Lumion, Vray, etc.
I am not sure if they all do 3D walk-throughs - Twinmotion does.
As far as I know they all get the basic material information from the OpenGL material settings, but you can then tweak/change them in the other software.
This is going beyond my level of expertise as I don't use them.
Maybe have a look around in the presentation/rendering section of this forum.
Barry.
One of the forum moderators.
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