2017-07-28 12:45 PM - last edited on 2023-05-09 02:53 PM by Noemi Balogh
2017-09-06 02:02 PM
2018-07-13 09:37 PM
philips wrote:BIMx is a very old application (over a decade old, dating back to AC9) and, as of AC22 (July 2018), GI processing engine still does not support multithreading. The entire GI calculation for your model will run on a single thread (instead of 16 threads your machine is capable of), subsequently making GI calculations very slow. Unless this aging application gets a serious facelift (multithreaded GI, texture baking, etc.), this is not going to change any time soon. This single thread GI issue is true for both platforms (Mac OS X and Windows). You might take a look at some other applications on the market. There are some very similar to BIMx (albeit, not free, as BIMx is), with lights, texture baking and multithreading.
CPU usage is ~7% (Ryzen 8-core cpu).
Is it normal that it runs only a small percent of the what it could ?
2018-09-25 12:18 PM
2018-09-25 01:57 PM
2018-10-26 08:34 AM
christopherwilliams wrote:Hi! I suffer from the same issues with super slow GI-rendering, is there any plans on improving this?
Hi I'm having the same query, only it seems to me that a single core of the CPU does most of the work most of the time, rather than the GPU. I do hope this will be addressed in Archicad 23. We want BIMx GI rendering to utilise all cores.
2021-06-07 09:28 PM
The GI calculation happens mostly on the GPU so you should keep an eye out for that column in the Task Manager.My GPU utilisation is around 60%, and one core of my CPU is 100%, the rest is idle.
2021-06-10 11:51 AM
2021-06-10 02:40 PM