Geof wrote:
I have a mac. Is it worth getting Parallels to run Windows AC so I can download Google Warehouse objects?
Depends on how much I need the objects, I know. But do GW objects show up well in plan and elevation? How about section?
Hi Geof,
The Windows add-on makes adding an object from Google Warehouse totally easy, the object being saved in the embedded library for the project. Materials/colors come through fine, but cannot be customized once in ArchiCAD.
The alternative to the add-on, for both Mac and Windows platforms, is to load the warehouse model into SketchUp. Only SketchUp Pro ($$) can export in 3ds format, as mentioned by Matthew. The free version of SketchUp can only export to COLLADA format. Someone in another thread mentioned a free Mac program that could convert COLLADA to other 3D formats such as 3DS, but I wasn't able to get it to work the day that I tried.
The plus of exporting as 3DS from SketchUp Pro and using the downloadable (free) ArchiCAD 3DS Import add-on is that all materials become parametric: the ones from SketchUp come across, but you can vary both their light responsiveness, and even replace each material entirely in the object settings parameters.
There are several big (to me) downsides to Google Warehouse objects in general for ArchiCAD:
1. Google does not publish size information with the models, so you do not know what you get until you get it. To test to see if anything has changed since this last time I did this, I downloaded an espresso machine shown here. The PLN file with nothing but the embedded object for the imported espresso machine shot up to 22 MB in size (!), and performance was dramatically slower. Elevations took forever to generate, even on my high end system. Running the Polycount add-on showed that the Espresso machine object contained over 151,000 polygons. Way too heavy. Every year or so I get tempted to download a Google object, and I always end up unhappy because the polycounts are way too high. I'm sure there are some good light-weight objects there - but there is no way to know until you download and check them.
2. Plan and elevation views are really bad - all of those polygons show. You would have to edit the object to clean this up - perhaps more trouble than it is worth.
3. Sections will not show any cut fills, because SketchUp is a surface modeler and everything is hollow. There are no cut fills.
4. Surfaces are not smoothed consistently. Even though the 3DS import has a smoothing option, it does not always smooth, depending on how the original model was constructed, so you get very polygonalized surfaces. (Those same surfaces CAN be smoothed if rendering in Artlantis, etc.)
Cheers,
Karl
AC 28 USA and earlier • macOS Sequoia 15.3, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
One of the forum moderators