The hotspots in the object script contain unique identifying numbers.
In your case it seems two of them are not so unique.
If you know what you are doing you can go into the script and edit them.
Otherwise you only option is to continue.
It shouldn't cause any problems unless you are trying to dimension those hotspots.
Then the associated dimension may get mixed up as to which hotspot it needs to link to and can change incorrectly as you move and stretch the object.
But I am guessing you will not need to dimension the marker.
So you just have to out up with the annoying message unless you can alter the script.
You can turn the error messages of in the work environment but I wouldn't recommend that as obviously messages appear for a reason.
Barry.
One of the forum moderators.
Versions 6.5 to 27
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