2024-04-17 07:08 AM
Hi there,
Basic question but need help please! We want to do as much drawing in 3D as possible. BUT with shower screens, when we add the glass screen in, we cant see the shower head and mixer behind the glass when we are doing 2D internal elevations. How do you make it so you can see this please?
Its driving us crazy as we just end up using fills instead which creates double ups when we also have sections going through the same room
TIA
Operating system used: Windows
Solved! Go to Solution.
2024-04-17 09:12 AM
Have you tried just turning on transparency in your elevation settings?
Barry.
2024-04-17 09:12 AM
Have you tried just turning on transparency in your elevation settings?
Barry.
2024-04-18 01:48 AM
You are a lifesaver Barry, thank you!
2024-05-10 03:07 PM
I was also having the same issue, thank you.
6 hours ago
E4
E3
E4md
E3md
E4 md 0
Barry, the first pic is E4 with Filled Uncut Surfaces set to - uniform pen colour, 2nd pic is E3 with Filled Uncut Surfaces set to - nothing
In E4, I can't see through the shower screen & the wall behind is coloured. It is the coloured wall on the right of E3.
E3 is set to nothing, and I can see through the clear glass shower screen, but setting E4 to nothing (3rd picture) means the vanity bowl & tap on the right are transparent, and they allow the fill behind to show through.
I assume I need to make the coloured wall adaptable to the model display, but I don't know how. Can you think of anything?
The look of E3 is the goal without anything being seen through. If I put the vanity in that elevation, you'd be able to see through it.
Thanks for any assistance you can provide.
5 hours ago - last edited 5 hours ago
Why do you not use "Fill Uncut Surfaces with: Own Surface Colours"? Is your glass surface set to have a transparency of more than 50%?
Ling.
| AC22-29 AUS 3200 | Help Those Help You - Add a Signature |
| Self-taught, bend it till it breaks | Creating a Thread |
| Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |
an hour ago
This is what happens when I use that setting. The glass is clear, but for some reason, the wall behind has gone dark. Probably the 3d model colour isn't light enough. I've attached a 3d. I've attached the glass details. If I changed the vectorial hatching background, would that affect the view? I tried it, but don't see a change.
19m ago
The wall beyond is matching your Surface Colour. You could possibly use a Graphic Override to change it to something whiter if you are not wanting to change your 3D.
| AC22-29 AUS 3200 | Help Those Help You - Add a Signature |
| Self-taught, bend it till it breaks | Creating a Thread |
| Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |