2021-11-18 08:19 AM - edited 2021-11-18 08:30 AM
Please refer to the attached screen-prints. I am looking for a thin line separating the facia members (rafters) where they meet on top. They currently show as one L-shape member, which is inaccurate. Simple ways to overcome this issue would be appreciated.
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2021-11-18 08:34 AM - edited 2021-11-18 08:37 AM
That depends on how the objects are scripted.
Here are 2 similar objects,
One merges and the other doesn't.
There is not much you can do about it unless you want to go amending the GDL scripts.
Unless you create 2 separate surfaces/materials that look the same but have slightly different names.
Barry.
2021-11-18 09:29 AM
@Voytek Given the advanced state of modelling...
1. ^^^ Do as Barry says with the materials. Maintains everything as standard.
2. Introduce operator "error" and pull objects a TINY amount out of place.
3. Adjust the length of the object to do the same as 2.
4. Draw a single Morph boundary line. Unfortunately these get left floating if the model changes.
2021-11-19 02:13 AM - edited 2021-11-19 02:20 AM
This is very easy to fix. Just duplicate the Surface with a slightly different name. Surface, Surface1, Surface2... the only thing that has to be different is the name and it will display the line. This is also important if you want this to work in White Models, or in projects where you need those lines everywhere, not just one or two you could fix with a morph line. I would also add that making some duplicate Surfaces for wood materials is something you may want to do anyway so you can always have the correct orientation of the wood grain. Nothing wrecks a good rendering like having the woodgrain going in the opposite direction !
ArchiCAD 25 7000 USA - Windows 10 Pro 64x - Dell 7720 64 GB 2400MHz ECC - Xeon E3 1535M v6 4.20GHz - (2) 1TB M.2 PCIe Class 50 SSD's - 17.3" UHD IPS (3840x2160) - Nvidia Quadro P5000 16GB GDDR5 - Maxwell Studio/Render 5.2.1.49- Multilight 2 - Adobe Acrobat Pro - ArchiCAD 6 -25
2021-11-18 08:34 AM - edited 2021-11-18 08:37 AM
That depends on how the objects are scripted.
Here are 2 similar objects,
One merges and the other doesn't.
There is not much you can do about it unless you want to go amending the GDL scripts.
Unless you create 2 separate surfaces/materials that look the same but have slightly different names.
Barry.
2021-11-18 09:29 AM
@Voytek Given the advanced state of modelling...
1. ^^^ Do as Barry says with the materials. Maintains everything as standard.
2. Introduce operator "error" and pull objects a TINY amount out of place.
3. Adjust the length of the object to do the same as 2.
4. Draw a single Morph boundary line. Unfortunately these get left floating if the model changes.
2021-11-19 02:13 AM - edited 2021-11-19 02:20 AM
This is very easy to fix. Just duplicate the Surface with a slightly different name. Surface, Surface1, Surface2... the only thing that has to be different is the name and it will display the line. This is also important if you want this to work in White Models, or in projects where you need those lines everywhere, not just one or two you could fix with a morph line. I would also add that making some duplicate Surfaces for wood materials is something you may want to do anyway so you can always have the correct orientation of the wood grain. Nothing wrecks a good rendering like having the woodgrain going in the opposite direction !
ArchiCAD 25 7000 USA - Windows 10 Pro 64x - Dell 7720 64 GB 2400MHz ECC - Xeon E3 1535M v6 4.20GHz - (2) 1TB M.2 PCIe Class 50 SSD's - 17.3" UHD IPS (3840x2160) - Nvidia Quadro P5000 16GB GDDR5 - Maxwell Studio/Render 5.2.1.49- Multilight 2 - Adobe Acrobat Pro - ArchiCAD 6 -25
2021-11-25 10:23 PM
Thanks for your contribution. Assigning different name is my preferred way forward.
2021-11-25 10:24 PM
Thanks. Very helpful.
2021-11-25 10:26 PM
Good advice. Thank you. BTW: Nice work presented.