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Texture orientation for doors in schedules

Toni Mayerhofer
Participant

Hi AC forum. long time lurker, first time poster.

 

I am trying to model some doors that will show up in 3d views, internal elevations and schedules. The doors will have a slatted texture/cover fill to the frame and leaf that requires the same orientation. I have created variations of the same texture rotated 90 degrees from each other so the frame and door leaf textures are orientated the same:

ToniMayerhofer_0-1745827137823.png

ToniMayerhofer_1-1745827159788.png

they are showing up correctly in both 3d and internal elevation:

ToniMayerhofer_2-1745827218727.png

I'm also happy that when the frame and wall material are the same, they blend together and the frame becomes invisible, that is the arch intent.

 

The problem is then the schedule.  the door frame texture is now showing wrong.

ToniMayerhofer_3-1745827384368.png

The model view options are the same (I understand that showing doors in simple or detailed modes affects the texture orientation in views) in the schedule/internal elevation options, there are no graphic overrides. If i change the frame material to the other texture:

 

ToniMayerhofer_4-1745827462381.png

ToniMayerhofer_5-1745827473504.png

it now shows correctly in schedule but incorrectly in 3d/internal elev.

 

So the schedule view is reading the correct material, just choosing to display it incorrectly. The door object is the 'Blockrahmentür 1-Fl 27' which seems to be AC standard, not some janky imported pirate object.

 

Help appreciated, Kind regards

 

Operating system used: Windows 6020 AUT

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