just a bit more about this,
I have been recently working on a project where I used SEO operations to get rid of the mesh below slabs. It has messed up whole internal geometry somehow. When I have attempted to use the vectorial shadow option in the 3D windows settings it didn't work at all actually it did but only result I've got were strange shadow artifacts. So, I thought ok it's a known bug but then I've tried LW render and it went nuts as well like ignoring some walls beams and slabs. Well, I didn't have time to redo model from the scratch so I have desperately tried to fix that up and I did it.
some suggestions for frustrated people in the same situation:
Cancel SEO operations to all targets, operators and others and try to do new SEO in few steps as you can (perform operation with all operators on all relevant targets in one step as oppose to adding new operators/targets one by one)
Save the original file as new file
this one is strange but it helped: just delete the (suspicious) element like complicated slab with many holes etc and undo deletion afterwards.
However these are suggestions based on trial/error approach but hopefully that will help.
					
				
			
			
				
	::rk