2005-02-23 02:18 AM - last edited on 2023-05-24 12:49 PM by Rubia Torres
2005-02-23 02:36 AM
2005-02-23 07:18 AM
AnthonyD wrote:If you have assigned different materials to parts before you create the object, you can try out our free rxAutoMaterials addon.
Could someone please tell me if there is a way to add/assign materials to a certain part of a library part.
If anyone knows how to make these changes can you please let me know
2005-02-24 05:15 AM
Oleg wrote:AnthonyD wrote:If you have assigned different materials to parts before you create the object, you can try out our free rxAutoMaterials addon.
Could someone please tell me if there is a way to add/assign materials to a certain part of a library part.
The add-on will create material parameters for every hardcoded material in 3d script.
2005-02-24 04:31 PM
Oleg wrote:What a great Add-on . Thank you for sharing it. It looks like you have some other useful add-ons at you site as well.
If you have assigned different materials to parts before you create the object, you can try out our free rxAutoMaterials addon.
The add-on will create material parameters for every hardcoded material in 3d script.
2005-02-24 10:05 PM
Oleg wrote:Hi Oleg, i knew your rxAutoMaterials Add-on, but i did not realised you wrote a Mac version.
If you have assigned different materials to parts before you create the object, you can try out our free rxAutoMaterials addon.
The add-on will create material parameters for every hardcoded material in 3d script.
2005-02-28 06:04 PM
2005-02-28 06:30 PM
kliment wrote:Yes, it works only in 2D or for the active default library part (as after creation of a part it is a default part, you may use the tool at once without placing and selecting it on the plan).
By the way - when you select the LibPart and open the add-on you must be in 2D window. If you pick it in 3D window it remains shaded in the menu.
2007-04-17 10:20 AM
2007-04-17 02:04 PM