Can window parameters transfer different window types?

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‎2006-06-27
05:13 PM
- last edited on
‎2023-05-24
12:47 PM
by
Rubia Torres
But.........I cannot find the documentation [read instructions] for this. Was it a dream? If this is indeed possible can some kind soul point me in the right direction please.
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‎2006-06-27 05:31 PM
Select a window
Open the window settings
Find the other window that you want to transfere the parameters to.
Ctrl-Alt Click on the window preview in the lower left corner of the dialog box.
AC27 iMac i9, 32 gig Ram, 8 gig video Ram

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‎2006-06-27 05:50 PM
Thanks David!
w3d design
AC 23 Solo US / current build & library
Windoze 10 Pro 64
HP ZBook 17 G4
Intel Zeon 3.0
Twin 2GB SSD
32 GB memory
http://w3d-design.com
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‎2006-06-27 07:33 PM
Thanks

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‎2006-06-27 07:37 PM
Cool avatar! Appropriate to ths forum and very original.
w3d design
AC 23 Solo US / current build & library
Windoze 10 Pro 64
HP ZBook 17 G4
Intel Zeon 3.0
Twin 2GB SSD
32 GB memory
http://w3d-design.com
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‎2006-06-27 08:10 PM
I was just trying to avoid using a picture of me....

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‎2006-06-28 07:21 PM
On both Windows and doors (and stee beams), if you parameter transfer from a casement to an awning... you still get a casement!... If you parameter transfer from a Single Door to a Double Door... you still get a single door! If you parameter transfer from a TUBE STEEL BEAM to a WIDE FLANGE... you still get a TUBE STEEL BEAM...
Anyone?
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‎2006-06-28 07:47 PM
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‎2006-06-28 08:02 PM
vfrontiers wrote:Parameter transfer works by transferring values when the
While we're getting all escited, I wonder if someone could verify this for me....If you parameter transfer from a TUBE STEEL BEAM to a WIDE FLANGE... you still get a TUBE STEEL BEAM...
If you change the shape spec after transferring, the dims will correct themselves.
IMO the shape name and the dims should have the 'Unique Parameter' (U) button pressed inside the library part; with this on, a given parameter won't transfer. For the beams, you should have to choose the shape, while it keeps the cut planes, 2D settings, etc. This is GS's mistake.
I assume the doors are similar but I didn't look. The important thing is the internal name of the parameter, and the 'U' button.