Door/Window Sides Material
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‎2015-05-13
09:26 PM
- last edited on
‎2023-05-24
12:32 PM
by
Rubia Torres
‎2015-05-13
09:26 PM
Thanks in advance for any help.
3 REPLIES 3
Anonymous
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‎2015-05-13 09:51 PM
‎2015-05-13
09:51 PM
Hi,
you can always code your door or windows with some prisms of the white material near the frame.
One problem is it will be seen in lists.
Hope it helps
you can always code your door or windows with some prisms of the white material near the frame.
One problem is it will be seen in lists.
Hope it helps

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‎2015-05-14 03:58 AM
‎2015-05-14
03:58 AM
Make sure your WALLHOLE command uses the status code of "2".
Then you can set any material you want before the wall hole.
i.e.
Set the material to the same as that for the inside and outside wall face.
i.e.
Barry.
Then you can set any material you want before the wall hole.
i.e.
material side_mat WALLHOLE 4,2, -(a*0.5),0,15, (a*0.5),0,15, (a*0.5),b,15, (-a*0.5),b,15For a wall that has different materials on the inside and outside you can match those on the side return by using 2 WALLNICHE commands instead of one WALLHOLE.
Set the material to the same as that for the inside and outside wall face.
i.e.
extend_niche = 0.1 !! this just ensures the niche extends outside the wall m1=1 !!the polygon will create a visible edge upon entry into the body being cut m2=1 !!depth - the lengthwise edge of the cutting form will be visible m3=1 !!the polygon will create a visible edge upon exiting the body being cut m4=0 !!outside - the bottom edge of the cutting form will be visible m5=0 !!inside - the top edge of the cutting form will be visible m7=0 !!controls the viewpoint dependent visibility of the lengthwise edge MATERIAL WALL_MAT_B WALLNICHE 4, 1, 1*0 + 2*1 + 8*0 + 16*0 + 32*0 + 64*0 + 128*0, 0, 0, 1, -K_-extend_niche, -(a*0.5),0,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7, (a*0.5),0,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7, (a*0.5),b,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7, (-a*0.5),b,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7 MATERIAL WALL_MAT_A WALLNICHE 4, 1, 1*0 + 2*1 + 8*0 + 16*0 + 32*0 + 64*0 + 128*0, 0, 0, 1, C_-K_+extend_niche, -(a*0.5),0,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7, (a*0.5),0,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7, (a*0.5,b,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7, (-a*0.5,b,1*m1 + 2*m2 + 4*m3 + 8*m4 + 16*m5 + 64*m7
Barry.
One of the forum moderators.
Versions 6.5 to 27
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Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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‎2015-05-26 09:57 PM
‎2015-05-26
09:57 PM
Thank you to both of you for responding.