GDL object moving
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2010-09-14 01:23 PM
It must be a ROTz..... something like this with a 4x4x4 block:
ADDx 2
ADDy 2
ROTz (N_+1)/(P_+1)
del 1
HOWEVER, it does not work - what went wrong?
Thanks.

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2010-09-14 03:47 PM
Using AC25 5005 UKI FULL
Mac OSX 10.15.7 (19G2021) Mac Pro-2013 32gbRam AMD FirePro D500 3072 MB graphics
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2010-09-15 09:33 AM
fuzzytnth3 wrote:Oh yes, but still there is no movement...Is my script correct? Tried to look something up in the COOKBOOK without any luck although there a movements in many of the samples:-)
Did you tick the box for rebuild model for each frame in the Save fly through settings?
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2010-09-15 09:46 AM
try to place the BLOCK command after thr ROTz transformation.
I think it may helps.
best regards,
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2010-09-15 09:49 AM

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2010-09-15 10:05 AM
_ang=360 ROTz (GLOB_FRAME_NR+1) * _ang/(GLOB_LAST_FRAME+1)

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2010-09-15 10:11 AM
There is also a broblem with your maths.
ROTz (N_+1)/(P_+1) will only rotate by a minute amount each time
Just use ROTz N_ to rotate one degree each frame.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2010-09-15 10:46 AM
ROTz N_
BLOCK 4,4,4
BUT not around its own axis in the middle of the object....How to?

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2010-09-15 10:59 AM
ADD -2, -2, 0
BLOCK 4,4,4
DEL 1
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2010-09-15 11:03 AM
Very good basic GDL!