2017-07-19 04:23 PM
vert 0.005709035061653, -0.02870125742738, 0 ! #1 VertId=0 vert 0, 9.184850993605E-18, 0 ! #2 VertId=0 vert 0, 1.387778780781E-17, 0.03300000000001 ! #3 VertId=0 vert 0.075, -0.075, 0 ! #4 VertId=0 vert 0.04629874257262, -0.06929096493835, 0 ! #5 VertId=0 vert 0.02196699141101, -0.05303300858899, 0 ! #6 VertId=0 vert 0.005709035061653, -0.02870125742738, 0.03300000000001 ! #7 VertId=0 vert 0.04629874257262, -0.06929096493835, 0.03300000000001 ! #8 VertId=0 vert 0.02196699141101, -0.05303300858899, 0.03300000000001 ! #9 VertId=0 vert 0.005709035061653, 0.02870125742738, 0 ! #10 VertId=0 vert 0.02196699141101, 0.05303300858899, 0 ! #11 VertId=0 vert 0.02196699141101, 0.05303300858899, 0.03300000000001 ! #12 VertId=0 vert 0.04629874257262, 0.06929096493835, 0.03300000000001 ! #13 VertId=0 vert 0.04629874257262, 0.06929096493835, 0 ! #14 VertId=0 vert 0.075, 0.075, 0.03300000000001 ! #15 VertId=0 vert 0.005709035061653, 0.02870125742738, 0.03300000000001 ! #16 VertId=0 vert 0.1037012574274, -0.06929096493835, 0.03300000000001 ! #17 VertId=0 vert 0.1037012574274, -0.06929096493835, 0 ! #18 VertId=0 vert 0.128033008589, -0.05303300858899, 0 ! #19 VertId=0 vert 0.1442909649383, -0.02870125742738, 0.03300000000001 ! #20 VertId=0 vert 0.1442909649383, -0.02870125742738, 0 ! #21 VertId=0 vert 0.15, -1.387778780781E-17, 0.03300000000001 ! #22 VertId=0 vert 0.075, -0.075, 0.03300000000001 ! #23 VertId=0 vert 0.128033008589, -0.05303300858899, 0.03300000000001 ! #24 VertId=0 vert 0.128033008589, 0.05303300858899, 0.03300000000001 ! #25 VertId=0 vert 0.1037012574274, 0.06929096493835, 0 ! #26 VertId=0 vert 0.075, 0.075, 0 ! #27 VertId=0 vert 0.15, -1.836970198721E-17, 0 ! #28 VertId=0 vert 0.1442909649383, 0.02870125742738, 0 ! #29 VertId=0 vert 0.128033008589, 0.05303300858899, 0 ! #30 VertId=0 vert 0.1037012574274, 0.06929096493835, 0.03300000000001 ! #31 VertId=0 vert 0.1442909649383, 0.02870125742738, 0.03300000000001 ! #32 VertId=0 vert -8.318374736386, -7.857915320776, 0 ! #33 VertId=0 vert -7.318374736386, -7.857915320776, 0 ! #34 VertId=0 vert -8.318374736386, -6.857915320776, 0 ! #35 VertId=0 vert -8.318374736386, -7.857915320776, 1 ! #36 VertId=0 coor{2} 2, 0, -33, -34, -35, -36 edge 2, 1, 2, 6, 262144 ! #1 EdgeId=0 edge 1, 6, 1, 6, 262144 ! #2 EdgeId=0 edge 1, 7, 2, 1, 14 ! #3 EdgeId=0 edge 9, 7, 1, 7, 262144 ! #4 EdgeId=0 edge 6, 9, 1, 8, 14 ! #5 EdgeId=0 edge 2, 3, 3, 2, 14 ! #6 EdgeId=0 edge 7, 3, 2, 7, 262144 ! #7 EdgeId=0 edge 10, 2, 3, 6, 262144 ! #8 EdgeId=0 edge 3, 16, 3, 7, 262144 ! #9 EdgeId=0 edge 10, 16, 4, 3, 14 ! #10 EdgeId=0 edge 11, 10, 4, 6, 262144 ! #11 EdgeId=0 edge 11, 12, 9, 4, 14 ! #12 EdgeId=0 edge 4, 23, 5, 10, 14 ! #13 EdgeId=0 edge 5, 8, 8, 5, 14 ! #14 EdgeId=0 edge 5, 4, 5, 6, 262144 ! #15 EdgeId=0 edge 23, 8, 5, 7, 262144 ! #16 EdgeId=0 edge 17, 23, 10, 7, 262144 ! #17 EdgeId=0 edge 6, 5, 8, 6, 262144 ! #18 EdgeId=0 edge 14, 11, 9, 6, 262144 ! #19 EdgeId=0 edge 16, 12, 4, 7, 262144 ! #20 EdgeId=0 edge 8, 9, 8, 7, 262144 ! #21 EdgeId=0 edge 14, 13, 14, 9, 14 ! #22 EdgeId=0 edge 27, 14, 14, 6, 262144 ! #23 EdgeId=0 edge 12, 13, 9, 7, 262144 ! #24 EdgeId=0 edge 13, 15, 14, 7, 262144 ! #25 EdgeId=0 edge 27, 15, 13, 14, 14 ! #26 EdgeId=0 edge 4, 18, 10, 6, 262144 ! #27 EdgeId=0 edge 18, 19, 12, 6, 262144 ! #28 EdgeId=0 edge 18, 17, 10, 12, 14 ! #29 EdgeId=0 edge 24, 17, 12, 7, 262144 ! #30 EdgeId=0 edge 30, 26, 11, 6, 262144 ! #31 EdgeId=0 edge 30, 25, 18, 11, 14 ! #32 EdgeId=0 edge 19, 24, 12, 15, 14 ! #33 EdgeId=0 edge 29, 32, 16, 18, 14 ! #34 EdgeId=0 edge 26, 27, 13, 6, 262144 ! #35 EdgeId=0 edge 26, 31, 11, 13, 14 ! #36 EdgeId=0 edge 15, 31, 13, 7, 262144 ! #37 EdgeId=0 edge 31, 25, 11, 7, 262144 ! #38 EdgeId=0 edge 21, 20, 15, 17, 14 ! #39 EdgeId=0 edge 20, 24, 15, 7, 262144 ! #40 EdgeId=0 edge 21, 28, 17, 6, 262144 ! #41 EdgeId=0 edge 19, 21, 15, 6, 262144 ! #42 EdgeId=0 edge 28, 22, 17, 16, 14 ! #43 EdgeId=0 edge 22, 20, 17, 7, 262144 ! #44 EdgeId=0 edge 29, 30, 18, 6, 262144 ! #45 EdgeId=0 edge 28, 29, 16, 6, 262144 ! #46 EdgeId=0 edge 25, 32, 18, 7, 262144 ! #47 EdgeId=0 edge 32, 22, 16, 7, 262144 ! #48 EdgeId=0 vect -0.8314696123025, -0.5555702330196, 0 ! #1 vect -0.9807852804032, -0.1950903220161, 1.403393179968E-17 ! #2 vect -0.9807852804032, 0.1950903220161, 0 ! #3 vect -0.8314696123025, 0.5555702330196, 0 ! #4 vect -0.1950903220161, -0.9807852804032, 0 ! #5 vect 0, 0, -1 ! #6 vect 6.295904022258E-18, 0, 1 ! #7 vect -0.5555702330196, -0.8314696123025, 0 ! #8 vect -0.5555702330196, 0.8314696123025, 0 ! #9 vect 0.1950903220161, -0.9807852804032, 0 ! #10 vect 0.5555702330196, 0.8314696123025, 0 ! #11 vect 0.5555702330196, -0.8314696123025, 0 ! #12 vect 0.1950903220161, 0.9807852804032, 0 ! #13 vect -0.1950903220161, 0.9807852804032, 0 ! #14 vect 0.8314696123025, -0.5555702330196, 0 ! #15 vect 0.9807852804032, 0.1950903220161, 0 ! #16 vect 0.9807852804032, -0.1950903220161, 1.403393179968E-17 ! #17 vect 0.8314696123025, 0.5555702330196, 1.122714543975E-16 ! #18 material mat_wheels pgon 4, 1, 2, ! #1 PolyId=0 2, 5, 4, -3 pgon 4, 2, 2, ! #2 PolyId=0 1, 3, 7, -6 pgon 4, 3, 2, ! #3 PolyId=0 6, 9, -10, 8 pgon 4, 4, 2, ! #4 PolyId=0 10, 20, -12, 11 pgon 4, 5, 2, ! #5 PolyId=0 13, 16, -14, 15 pgon 16, 6, 2, ! #6 PolyId=0 -1, -8, -11, -19, -23, -35, -31, -45, -46, -41, -42, -28, -27, -15, -18, -2 pgon 16, 7, 2, ! #7 PolyId=0 -4, -21, -16, -17, -30, -40, -44, -48, -47, -38, -37, -25, -24, -20, -9, -7 pgon 4, 8, 2, ! #8 PolyId=0 -5, 18, 14, 21 pgon 4, 9, 2, ! #9 PolyId=0 12, 24, -22, 19 pgon 4, 10, 2, ! #10 PolyId=0 -13, 27, 29, 17 pgon 4, 11, 2, ! #11 PolyId=0 31, 36, 38, -32 pgon 4, 12, 2, ! #12 PolyId=0 28, 33, 30, -29 pgon 4, 13, 2, ! #13 PolyId=0 26, 37, -36, 35 pgon 4, 14, 2, ! #14 PolyId=0 22, 25, -26, 23 pgon 4, 15, 2, ! #15 PolyId=0 -33, 42, 39, 40 pgon 4, 16, 2, ! #16 PolyId=0 34, 48, -43, 46 pgon 4, 17, 2, ! #17 PolyId=0 -39, 41, 43, 44 pgon 4, 18, 2, ! #18 PolyId=0 32, 47, -34, 45Thanks
2017-07-19 07:35 PM
2017-07-20 01:30 PM
Piotr wrote:I am trying to move it within the same GDL script. Is this possible? Thanks
It will be easier to make it morph back and then resave😉
When creating such geometry for being transfered via GDL ...You need to be specific...in dimensioning the initial MORPH being a source...
say some coordinate(s) must have a specific value to be pointed out... then it is fairly easy to parmatrize...otherwise a very thorough analysis of coords must be conducted.
Best Regards,
Piotr
2017-07-20 03:36 PM