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About Archicad and BIMcloud libraries, their management and migration, objects and other library parts, etc.

How to adjust the "elevational view" of an object?

rob2218
Enthusiast
Can anyone here gimme the quick lowdown on the best way to adjust the 2d view "in elevation" of an objects programming code?

Meaning..I'm able to adjust how an object looks in plan by removing the 2d written script information in the 2d view but how do I do the same thing in the 2d elevational view the 3d model generates???

thanks,
...Bobby Hollywood live from...
i>u
Edgewater, FL!
SOFTWARE VERSION:
Archicad 22, Archicad 23
Windows7 -OS, MAC Maverick OS
13 REPLIES 13
rob2218
Enthusiast
thanks all...really. most helpful advice.
...Bobby Hollywood live from...
i>u
Edgewater, FL!
SOFTWARE VERSION:
Archicad 22, Archicad 23
Windows7 -OS, MAC Maverick OS
Anonymous
Not applicable
sorry for coming to the party so late.. I am having the same issues but I need to have each elevation give a different projection. Could anyone tell me what parts of the code I would have to change so that different projections appear in each of the elevations.
Anonymous
Not applicable
eusojjosue wrote:
sorry for coming to the party so late.. I am having the same issues but I need to have each elevation give a different projection. Could anyone tell me what parts of the code I would have to change so that different projections appear in each of the elevations.
To the best of my knowledge this is not currently possible. Unfortunately there is no global for the angle of view in a section. It seems like it would be a trivial matter for GS to provide. It may already have been put on the wish list but it certainly wouldn't hurt if you want to add a new wish for it.
Anonymous
Not applicable
Had something similar and did a cheeky move -
(by similar I mean needed some simple 2d line work to appear in elevation on a simple 3d box - think power and data - but the principal should be transferable)

When in the elevation/section environment replace the 3d model with a simple prism (cprism_ or slab - read on) and apply custom materials to the sides and top/bottom.
For the custom materials you apply a custom hatch which looks surprisingly like simplified elevations (made from lines and curves).
The process goes like this:

1] create your custom hatches of side and front elevations to the correct dimensions.
2] create you custom materials that use these hatches

3a] To get your material origin correct draw your prism in plan at 0,0, then manipulate it to your desired position.

I struggled with this at first so I:

3b] make a slab of the correct dimensions and apply the materials
in 3d, using the internal renderer, adjust the material origins to appear correctly
make an editable object from this slab
open and copy the 3d code
insert this code into your original 3d script with a " if glob_context = 4 then" at the front and don't forget your "endif" at the end. You also want to make sure that when it's in the 3d environment you get to see your nicely modeled object so use a similar glob_context command.

More than happy to hear of improvements on this method.

PS: also don't forget to turn on vectorial hatching in your elevation.

good luck