2017-12-10 09:24 PM
2017-12-15 08:24 AM
define texture "owntile" "texture_wood.jpg",1,1,256,angle define material "tilemat" 21, 0.7,0.7,1, 0.15,0.95,0,0.0, 0,0, ind(fill,"fillAttribute_1"),1, ind(texture,"owntile") material tilematThen insert the object, in 3D view click the object and set the angle parameter to any angle you want
2017-12-15 08:53 AM
2017-12-15 09:27 AM
2017-12-15 10:19 AM
2017-12-15 11:35 AM
angle2=angle-135 define texture "owntile" "texture_wood.jpg",1,1,256,angle2 define material "tilemat" 21, 0.7,0.7,1, 0.15,0.95,0,0.0, 0,0, ind(fill,"fillAttribute_1"),1, ind(texture,"owntile") material tilematNote:You can then still change the angle of the texture by changing the "angle"-value and it should line up with your green arrow. The 135 is just an educated guess for phi based on your drawing
2017-12-15 11:48 AM
2017-12-15 11:57 AM
2017-12-15 12:15 PM
2017-12-15 12:25 PM