LABEL TEXT BACKGROUND FILL
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2004-10-27
08:49 PM
- last edited on
2023-05-24
12:12 PM
by
Rubia Torres

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2004-10-28 02:11 PM
Tim wrote:The reason for this is that the Opaque option applies to those Labels that are a simple Text.
I can't get the variable under the TEXT STYLE tab to change anything in the LABEL WINDOW-MARKER 2. Is there a setting that I am missing? I am most interested in the OPAQUE check box. I check it and the symbol remains transparent!
When the Label is a Library Object (Label window-Marker) then the 2D Script of that Label Object will define whether it can do a background fill or not.
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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2004-10-29 02:34 PM

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2004-10-29 04:05 PM
Tim wrote:Do you mean like this? It works for me in S/E Window.
So... how do I get a text background fill to work as a mask in a 2d label object so that when I label windows in elevation the muntins don't interfere with the label text?
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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2004-11-01 04:19 PM

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2004-11-02 11:56 AM
Tim wrote:Yes, I think you would have to modify the GDL code to make this work.
Not exactly. I can get the simple text of the basic label to mask. I can't get any of the 2D label symbol text to mask even though the option is there. Do I have to change the symbol at the GDL level? Thank you.
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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2004-11-05 10:12 PM
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2004-11-05 10:21 PM