Libraries & objects
About Archicad and BIMcloud libraries, their management and migration, objects and other library parts, etc.

Railing materials mapped incorrectly?

Barry Kelly
Moderator
Is it just my imagination, or are the railing materials mapped incorrectly.
As an example, when I apply brickwork structural building material to a beam or wall it looks fine.
The same material applied to the rails of a railing are all rotated 90° and don't run along the length of the member.
The post s are OK as the material does run along the length (height) of the post, but shouldn't the rail materials be automatically rotated.
So when I use my 'timber-horizontal' material it is horizontal?

I noticed this when I was setting up favourites for my railings and noticed the timber grain wrapped around the rails rather than along it.
Here I used brick as it shows up better.

I will report this as a bug, but I just wanted to check I wasn't doing anything wrong.
The last thing I want to do is is set up new building materials specifically for railings.

Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
11 REPLIES 11
Barry Kelly
Moderator
A simple re-arrangement of the COOR command in the scripts fixes the problem.
It was 2 macros, one for the post (profiled_post_m) and one for the rail (profiled_rail_m) that needed fixing.
The only thing is I can not fix the built-in post or rail as they are part of the Archicad program and are read only objects - so can't be saved.

Here is the before.
And here is the after when the macros have been fixed.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Daniel Kovacs
Graphisoft Alumni
Graphisoft Alumni
Hey guys,

There are definitely some inconsistencies here. I have let the developers know, they will look into it. Until then there's no other option but to use 2 separate surfaces for the horizontal/vertical textures.

Regards,
Daniel Alexander Kovacs

Professional Services Consultant

GRAPHISOFT



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