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2008-04-13 10:08 PM
2008-04-14 03:05 PM
hsid=1 !! Height edit<<<<<<<<<<<<<<<<<<<<<<<<<<< HOTSPOT A, 0, 0, hsid, ZZYZX, 1+128 : hsid=hsid+1 !b HOTSPOT A, 0, ZZYZX, hsid, ZZYZX, 2 : hsid=hsid+1 !m HOTSPOT A, 0, -1, hsid, ZZYZX, 3 : hsid=hsid+1 !r !! Length edit<<<<<<<<<<<<<<<<<<<<<<<<<<< HOTSPOT 0, 0, ZZYZX, hsid, A, 1+128 : hsid=hsid+1 !b HOTSPOT A, 0, ZZYZX, hsid, A, 2 : hsid=hsid+1 !m HOTSPOT -1, 0, ZZYZX, hsid, A, 3 : hsid=hsid+1 !rThis works reliably for me in 3D. Graphical editing in section is still buggy IMO, but when it works it works.
2008-04-15 12:22 AM
This is the way to offer stretchy height for objects in section. It makes you wonder why plain vertical stretching can't just work.I agree James. I had a feeling that the same type of script would do the same thing in 3D as the 2D I posted(with modifications). I'm not claiming to fully understand how it works but I'm glad it does. Now I've got to try to put it to use. Thank you very much for your input.