2005-01-19 08:49 PM
2005-01-19 11:37 PM
2005-01-20 12:49 AM
Dan wrote:If I understand what you are asking, you You can load any image through the Library Manager named "testpic" and the library part in question will find it.
Is there a way to get an object to substitute a default image when the one called by a libray part is not currenlty loaded into the library? I get the following warning when a specific image is not available.
"Cant find picture file:testpic, called at line 4 of xxxx.gsm"
Dan wrote:If you get an error saying it can't find the object it is not available. If the part it's looking for is included in a separate PLA there's no way to find it without unpacking the PLA. You could create anything (load it as a library part) and give it the same name that the object in question is looking for and it may or may not show up. You could get some really crazy results or a lot of error messages. Sometimes I create an object that just uses the "A" and "B" (X and Y) like "RECT" or CIRCLE (with a hard number as the "r" value) just to see what and where it might be.
Also, when an object is calling another object, is there a way to verify if the called object is not available and substitue some default script instead?
2005-01-20 03:14 PM
woodster wrote:Hello Woody,Dan wrote:If I understand what you are asking, you You can load any image through the Library Manager named "testpic" and the library part in question will find it.
Is there a way to get an object to substitute a default image when the one called by a libray part is not currenlty loaded into the library? I get the following warning when a specific image is not available.
"Cant find picture file:testpic, called at line 4 of xxxx.gsm"