When I create gdl objects from native AchiCad objects (slab, wall, etc.), I see there's a Use Stored Environment, which can be turned on and off, in the Parameters tab.
Could anyone tell me what it does? Or on any circumstance I should use it?
These values only appear in the 3D Script, and just record some of the current settings (scale, perspective camera settings, sun settings, etc). I think for the vast majority of cases that they can be ignored, I have never had any use for them.