Vertices of 3D objects
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2013-12-04 07:35 PM
‎2013-12-04
07:35 PM
5 REPLIES 5

Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2013-12-04 09:45 PM
‎2013-12-04
09:45 PM
In the wire frame view, you can't. In other views (Open GL or Hidden line) you can depending on how the object in question is scripted. Which object do you want to revise?
Erich
AC 19 6006 & AC 20
Mac OS 10.11.5
15" Retina MacBook Pro 2.6
27" iMac Retina 5K
AC 19 6006 & AC 20
Mac OS 10.11.5
15" Retina MacBook Pro 2.6
27" iMac Retina 5K

Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2013-12-05 12:02 AM
‎2013-12-05
12:02 AM
I think this object is not a GDL boject from the ArchiCAD Library. Rather, it was imported from a 3DS, DWG or SketchUp file, hence the triangulation.
You could convert the object to a Morph, set the edges you don't want to see to Hidden for the Morph, then resave it as a GDL Object. That could get you closer to the state you want it to be in.
You could convert the object to a Morph, set the edges you don't want to see to Hidden for the Morph, then resave it as a GDL Object. That could get you closer to the state you want it to be in.
Loving Archicad since 1995 - Find Archicad Tips at x.com/laszlonagy
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2013-12-05 11:37 AM
‎2013-12-05
11:37 AM
Thanks Erich and laszlonagy the answers. I imported a file from Revit. The converted objects for ArchiCAD GDL. When you convert a GDL Morph object to the file is heavy, with many vertices. No way to lighten Morph without spoiling the objects (warp)?

Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2013-12-05 02:11 PM
‎2013-12-05
02:11 PM
judsonarq wrote:You can try:
No way to lighten Morph without spoiling the objects (warp)?
1. Suspend Groups
2. Select part of Morph that is "heavy"
3. Modify Segmentation... > Fewer Segments
This will decrease the number of faces, but also make the form rougher.
David
David Maudlin / Architect
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2013-12-05 02:33 PM
‎2013-12-05
02:33 PM
If You finish Morphing, I would suggest save thee result back to object, as the objects are much faster than the Morphs in general.
Best regards,
Piotr
Best regards,
Piotr